GALA conference: deadline extended

The  deadline for submitting papers for the GALA conference 2017 has been extended to July 28, 2017. We are seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. Experimental studies are strongly encouraged. Please find the full call for papers […]

IJSG Vol 4, No 2 (2017) is available

We are glad to announce that the latest issue of the IJSG has been published. It includes a special issue based on the workshops and the doctorial consortium of the 15th International Conference on Entertainment Computing 2016 hosted by professor Helmut Hlavacs at the University of Vienna, Austria. It is available here: http://journal.seriousgamessociety.org/    Table of […]

Call for Showcasing Transportation Games

Call for Showcasing Transportation Games Thematic Session: Simulation Games to Understand Decision-Making in Transportation Duration: 90 minutes Transport is the physical process of transporting goods and people via train, air, ocean, (inland) waterways and roads from an origin to a destination. With the eye on achieving the objective of seamless transportation the optimisation of operations […]

Job offer: PhD positions at Elios Lab, University of Genoa (Italy)

The Elios Lab (Electronics for the Information Society) of the DITEN Department at University of Genoa is engaged since years in the research and development of innovative applications of intelligent electronic systems in several fields, such as Technology Enhanced Learning, Automotive and Gaming. We are currently looking for PhD researchers in the field of serious […]

Postdoctoral Researcher/Doctoral Student/Project Researcher (Gamification/VR/AR/MR/eSports), Tampere University of Technology

The Tampere University of Technology (TUT) offers 1 to 3 positions for postdoctoral researchers, doctoral students or project researchers in the field of Gamification, VR/AR/NR and eSports in the Gamification Group under Associate Professor Juho Hamari at the Faculty of Computing and Electrical Engineering. Depending on the primary topic (gamification in various domains, AR/VR/MR, eSports) […]