Welcome

Shaping the future of Serious Games

Designed to bring together the cutting edge companies, institutions and individuals researching on and developing Serious Games.

We focus on helping you connect and benefit from the wide range of resources available in the Serious Games space.

SGS’s core purpose is to foster technological innovation and excellence in the field of Serious Games and Gamification for the benefit of the humanity.

SGS will be a reference point to the scientific and technical community, and recognized for the contribution to Serious Games and Gamification at the scientific, technological and professional level.

Join us now or find out more.

Research Beacon and Technology Transfer

The SGS’s core purpose is to foster technological innovation and excellence in the field of Serious Games and Gamification for the benefit of all the people. The SGS fosters research and technology transfer between research, industry and educational establishment in the multiple disciplines involved in SGs design, development and deployment. Find out more about the tools we developed in order to achieve these goals.

Platform and Services for Success

We provide a platform at European and international level for generation, promotion and co-ordination of SG excellence activities. From research to marketing, from corporate training to university education. In our vision, SGs will become a new, reliable tool for learning, training and improvement. Educators, trainers, consultants etc. will be able to exploit reliable information and services to select the most suited games for their specific needs and objectives. Find out more about our tools and services here.

Serious Promotion and Expanding the Market

We aim to enlarge the application field and expand the market for Serious Games. The SGS promotes the development and use of Serious Games across sectors (health, business, cultural heritage, etc.) and contexts of use (formal education, corporate training, leisure time). We aim to extend the application domains and expand the market for Serious Games.