The International Journal of Serious Games (IJSG) publishes original, peer-reviewed, scientific research articles addressing theoretical, experimental and operational aspects in the areas related to design, development, engineering, deployment and assessment of Serious Games (SGs).
The journal is free of charge, both for readers and for authors, and lives exclusively on the contribution of the SGS members and the professionalism and availability of its editor, Alessandro De Gloria, editorial members and reviewers.
IJSG aims at being a high-level reference point for a growing academic and industrial community, providing innovative research ideas and application results, reporting on pressing challenges and leading-edge research.
The IJSG manuscripts aim to enhance foundations of game-based learning and SG design, present innovative technological solutions aimed to improve teaching and learning, and/or provide user studies about deployment of SGs in educational or corporate training settings. By publishing high quality scientific and technological research papers, the IJSG intends to address the need for scientific and engineering methods for building games as effective learning tools.
The first issue of the IJSG was published in 2014. The IJSG is indexed by Scopus and by ESCI in the Web of Science Core collection The whole archive is available here.
Papers published per year
Acceptance rate
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