IJSG 4, 3 (2017): Gala Conf 2016 Special Issue

The International Journal of Serious Games has just published its latest issue http://journal.seriousgamessociety.org, a special issue dedicated to selected papers from the GALA conf 2016, managed by the guest editors Rosa Maria Bottino and Johan Jeuring. We invite you to review the Table of Contents here and then visit the journal website to review articles and […]
GALA conference: deadline extended

The deadline for submitting papers for the GALA conference 2017 has been extended to July 28, 2017. We are seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. Experimental studies are strongly encouraged. Please find the full call for papers […]
Guestpost: Launch of the GATES project

Guestpost by Maite Zarranz – Pamplona, June 6th, 2017 Launch of GATES project: Applying GAming TEchnologies for training professionals in Smart Farming in Europe. GATES, the acronym of “Applying GAming TEchnologies for training professionals in Smart Farming”, is a European Project, supported by the European Union’s Horizon 2020 Research and Innovation Programme. The overall objective […]
Job offer: PhD positions at Elios Lab, University of Genoa (Italy)

The Elios Lab (Electronics for the Information Society) of the DITEN Department at University of Genoa is engaged since years in the research and development of innovative applications of intelligent electronic systems in several fields, such as Technology Enhanced Learning, Automotive and Gaming. We are currently looking for PhD researchers in the field of serious […]
Postdoctoral Researcher/Doctoral Student/Project Researcher (Gamification/VR/AR/MR/eSports), Tampere University of Technology

The Tampere University of Technology (TUT) offers 1 to 3 positions for postdoctoral researchers, doctoral students or project researchers in the field of Gamification, VR/AR/NR and eSports in the Gamification Group under Associate Professor Juho Hamari at the Faculty of Computing and Electrical Engineering. Depending on the primary topic (gamification in various domains, AR/VR/MR, eSports) […]