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GaLA Conf Laval 2020, last call!

Did you sign up for GALA 2020, if not you can still do!
This is quite amazing for a scientific conference, but we are already 160!
To keep you waiting for the beginning of the conference (9th and 10th of December), we are starting a series of 6 challenges on tweeter @GalaConf2020.
You still have until the end of the day to answer the first one, which is very simple. You simply need to send a tweet with the photo of your Laval Virtual World avatar and #GalaConf2020.
We will randomly choose one of these tweets and send the winner a box of local French products (chocolates, biscuits, jam…).

Int.l Journal of Serious Games, Vol. 7 No. 1

We have just published the first 2020 issue of the Int.l Journal of Serious Games.

http://journal.seriousgamessociety.org/index.php/IJSG/issue/view/30

[1] S. Kirk, A. Manley,“The Active Video Game Paradox,”International Journal of Serious Games, 7(1), 3-21, 2020. https://doi.org/10.17083/ijsg.v7i1.341
[2] L. Oubahssi, C. Piau-Toffolon, G. Loup, & E. Sanchez. “From Design to Management of JENs (in the JEN.Lab Project),”International Journal of Serious Games, 7(1), 23 –46, 2020. https://doi.org/10.17083/ijsg.v7i1.336
[3] Zhang, C., Härenstam, K. P., Darwich, A. S., & Meijer, S. (2020). Simulation and gaming of resource management in pediatric emergency medicine.International Journal of Serious Games,7(1), 47 -77. https://doi.org/10.17083/ijsg.v7i1.334
[4] S. Laato, S. Hyrynsalmi, S. Rauti, A. N. Islam, & T. H. Laine,“Location-based Games as Exer-games -FromPokémon To The Wizarding World,”International Journal of Serious Games,7(1), 79 -95. https://doi.org/10.17083/ijsg.v7i1.337
[5] A. Areizaga Blanco, & H. Engström,“Patterns in Mainstream Programming Games,”Interna-tional Journal of Serious Games,7(1), 97 –126, 2020. https://doi.org/10.17083/ijsg.v7i1.335
[6] E. Ong, E. “Can digital games serve as potential intervention or suicide risk?,”International Journal of Serious Games,7(1), 127 –132, 2020. https://doi.org/10.17083/ijsg.v7i1.303