Int.l Journal of Serious Games, Vol. 7 No. 1

We have just published the first 2020 issue of the Int.l Journal of Serious Games. http://journal.seriousgamessociety.org/index.php/IJSG/issue/view/30 [1] S. Kirk, A. Manley,“The Active Video Game Paradox,”International Journal of Serious Games, 7(1), 3-21, 2020. https://doi.org/10.17083/ijsg.v7i1.341 [2] L. Oubahssi, C. Piau-Toffolon, G. Loup, & E. Sanchez. “From Design to Management of JENs (in the JEN.Lab Project),”International Journal of […]

IndustrySim Virtual Platform looking for a publisher

We are pleased to publish this communication from IndustrySim. — We are IndustrySim, a small European engineering team, developing a serious gaming platform that teaches about real-life manufacturing industry. The IndustrySim Virtual Platform will allow to quickly build a fully-functioning model of an industrial facility, with multiple events that occur there, and then play a […]

New Issue Published in IJSG (vol 6., issue 4)

We are happy to conclude the sixth year of the International Journal of Serious Games (IJSG), with another regular issue, featuring five interesting articles (http://journal.seriousgamessociety.org/index.php/IJSG/issue/view/29): “Computational thinking development and assessment through tabletop escape games”, by Menon et al. [1], strives to evaluate existing escape games aiming to develop computational thinking (CT)based on their systematic analysis […]