This year the
14th International Conference on Entertainment Computing will take place in Trondheim, Norway, from September 29 to October 2.
Topics will include
Digital Games and Interactive Entertainment
Design and Analysis
Interactive Art, Performance and Novel Interactions
Entertainment Devices, Platforms & Systems
Theoretical Foundations and Ethical Issues
Entertainment for Purpose & Persuasion
Computational Methodologies for Entertainment
Several members of the SGS are actively involved in organization or present papers, workshops and tutorials, namely:
a tutorial on SOA for Serious Games by Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria and Matthias Rauterberg.
and a workshop on Game Mechanics supporting pervasive learning and experience in Games, Serious Games, and Interactive & Social Mediaby Theo Lim, Sandy Louchart, Jannicke Baalsrud Hauge, Tim Marsh and Minhua Ma.