This year the

14th International Conference on Entertainment Computing will take place in Trondheim, Norway, from September 29 to October 2.

 

 

Topics will include

Digital Games and Interactive Entertainment

Design and Analysis

Interactive Art, Performance and Novel Interactions

Entertainment Devices, Platforms & Systems

Theoretical Foundations and Ethical Issues

Entertainment for Purpose & Persuasion

Computational Methodologies for Entertainment

 

Several members of the SGS are actively involved in organization or present papers, workshops and tutorials, namely:

a tutorial on SOA for Serious Games by Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria and Matthias Rauterberg.

 

and a workshop on Game Mechanics supporting pervasive learning and experience in Games, Serious Games, and Interactive & Social Mediaby Theo Lim, Sandy Louchart, Jannicke Baalsrud Hauge, Tim Marsh and Minhua Ma. 

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