This four part video presentation, explores the ethical considerations in recording play traces and developing game characters. The content of this presentation was the result of an Oxford e-research centre, Digital Social Research Community funded (ESRC) project.

This project was led by Pirashanthie Vivekananda-Schmidt (Sheffield Medical School) and Daniela Romano (Sheffield Computer Science Department).

For the full paper presenting the research please email

Part 1 of 4:

Part 2 of 4: Part 3 of 4:

Part 4 of 4:

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