This four part video presentation, explores the ethical considerations in recording play traces and developing game characters. The content of this presentation was the result of an Oxford e-research centre, Digital Social Research Community funded (ESRC) project.
This project was led by Pirashanthie Vivekananda-Schmidt (Sheffield Medical School) and Daniela Romano (Sheffield Computer Science Department).
For the full paper presenting the research please email email@example.com.
Part 1 of 4: http://youtu.be/RwrQUNMmbEM
Part 4 of 4: http://youtu.be/bVwC-M4DRSs
WordPress short link http://wp.me/p3m45O-9
WordPress link http://pvivekanandaschmidt.wordpress.com/