This four part video presentation, explores the ethical considerations in recording play traces and developing game characters. The content of this presentation was the result of an Oxford e-research centre, Digital Social Research Community funded (ESRC) project.
This project was led by Pirashanthie Vivekananda-Schmidt (Sheffield Medical School) and Daniela Romano (Sheffield Computer Science Department).
For the full paper presenting the research please email p.vivekananda-schmidt@sheffield.ac.uk.
Part 1 of 4: http://youtu.be/RwrQUNMmbEM
Part 2 of 4: http://youtu.be/tXFR80NlilQ Part 3 of 4: http://youtu.be/mYH30nDmG4k
Part 4 of 4: http://youtu.be/bVwC-M4DRSs
WordPress short link http://wp.me/p3m45O-9
WordPress link http://pvivekanandaschmidt.wordpress.com/