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Welcome to the
Serious Games Society
Serious Games Society
We focus on helping you connect to people and benefit from the whole range of resources available in the Serious Game space.
We focus on helping you connect to people and benefit from the whole range of resources available in the Serious Game space.
Designed to bring together the cutting edge companies, institutions and practitioners researching on and developing Serious Games. We focus on helping you connect to people and benefit from the wide range of resources available in the Serious Games space. SGS’s core purpose is to foster technological innovation and excellence in the field of Serious Games and Gamification. SGS aims to be a reference point for the scientific and technical community, being recognized for its contribution at scientific, technological and professional level.
Sumit your digital game to the 👉📢SGS International #seriousgame #Competition 🇫🇮🕹️👩💻👩🏫🎒🧮✍️🏆 https://t.co/zBusYNtmKv
Read MoreRT @yannakakis: If you are interested in the intersection of AI and games you should definitely come and study with us at the heart of the…
Read MoreWe focus on helping you connect to people and benefit from the wide range of resources available in the Serious Games space. SGS’s core purpose is to foster technological innovation and excellence in the field of Serious Games and Gamification. SGS aims to be a reference point for the scientific and technical community, being recognized for its contribution at scientific, technological and professional level.
The SGS’s core purpose is to foster technological innovation and excellence in the field of Serious Games and Gamification for the benefit of all the people. The SGS fosters research and technology transfer between research, industry and educational establishment in the multiple disciplines involved in SGs design, development and deployment. Find out more about the tools we developed in order to achieve these goals.
We provide a platform at European and international level for generation, promotion and co-ordination of SG excellence activities. From research to marketing, from corporate training to university education. In our vision, SGs will become a new, reliable tool for learning, training and improvement. Educators, trainers, consultants etc. will be able to exploit reliable information and services to select the most suited games for their specific needs and objectives.
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Game-based virtual learning environments can be used to detect, foster, and accelerate self-regulated learning (SRL) by using multimodal data. SRL is an essential predictor of students’ learning, problem-solving, and reasoning across tasks, domains, and contexts. More specifically, cognitive, affective, metacognitive, motivational, and social processes play a crucial role in students’ ability to accurately and dynamically monitor and regulate while learning with game-based virtual learning environments.
First keynote speaker for the GALA 2022 conference Professor Roger Azevedo