TEAPP – new game for children with autism

teapp

Studio Ikki is a group of 3D developers and that has created an app for children with autism. It’s a free videogame called “TEAPP”  focused on teaching them to identify objects and sounds, how to interact with everyday situations and working the emotional intelligence through fun.

They are looking for people trying out their free demo and giving them feedback.

More info on the project here: http://studiosikki.com/ 

Game links:

IJSG Vol 4, No 2 (2017) is available

We are glad to announce that the latest issue of the IJSG has been published. It includes a special issue based on the workshops and the doctorial consortium of the 15th International Conference on Entertainment Computing 2016 hosted by professor Helmut Hlavacs at the University of Vienna, Austria.

It is available here: http://journal.seriousgamessociety.org/ 

 

Table of Contents:

Editorial – Alessandro De Gloria

ARTICLES

A Comparison of Active and Passive Virtual Reality Exposure Scenarios to Elicit Social Anxiety – Yoones A. Sekhavat, Poorya Nomani

ICEC WORKSHOP 2016 SPECIAL ISSUE

Guest Editorial – Jannicke Baalsrud Hauge

Procedural Attack! Procedural Generation for Populated Virtual Cities: A Survey – Werner Gaisbauer, Helmut Hlavacs

Prime Example Ingress Reframing the Pervasive Game Design Framework (PGDF) – Heinrich Söbke,  Jannicke Baalsrud Hauge, Ioana Andreea Stefan

Interpreting Data of Serious Games for Health using Decision Support Systems – Konrad Peters, Fares Kayali, Marisa Silbernagl, Anita Lawitschka, Helmut Hlavacs

A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents – Kar Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Uthayopas Putchong, Hajimu Iida

People with Disabilities Leading the Design of Serious Games and Virtual Worlds. – Yurgos Politis, Nigel Robb, Anita Yakkundi, Karola Dillenburger, Nicola Herbertson, Beth Charlesworth, Lizbeth Goodman