GALA conf SG Awards 2017

The European Serious Games Award aims to celebrate the best games for learning in Europe. Organized by the SGS as friendly game contest, the awards are based on an analysis of game entries by selected experts of the SGS. In 2017, the European Serious Games Awards are conferred in two categories with a specific topic: a) Academy category, serious […]

TEAPP – new game for children with autism

Studio Ikki is a group of 3D developers and that has created an app for children with autism. It’s a free videogame called “TEAPP”  focused on teaching them to identify objects and sounds, how to interact with everyday situations and working the emotional intelligence through fun. They are looking for people trying out their free […]

GALA conference: deadline extended

The  deadline for submitting papers for the GALA conference 2017 has been extended to July 28, 2017. We are seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. Experimental studies are strongly encouraged. Please find the full call for papers […]

IJSG Vol 4, No 2 (2017) is available

We are glad to announce that the latest issue of the IJSG has been published. It includes a special issue based on the workshops and the doctorial consortium of the 15th International Conference on Entertainment Computing 2016 hosted by professor Helmut Hlavacs at the University of Vienna, Austria. It is available here:    Table of […]

Call for Papers: Special Issue on “Intelligent Learning Assessment in Serious Games”

Special Issue on “Intelligent Learning Assessment in Serious Games”   International Journal on Serious Games ISSN: 2384-8766 Indexed by the Emerging Sources Citation Index (ESCI) – Web of Science (WoS) Core Collection   Guest Editors Prof. Riccardo Berta, University of Genoa Prof. Pablo Moreno Ger, Universidad Internacional de La Rioja,   The assessment of […]