VOL 3, NO 1 (2016)

Volume 3, issue 1 of the International Journal of Serious Games (IJSG) has been published.

It includes the following papers:

 

TABLE OF CONTENTS

EDITORIAL

Editorial

Alessandro De Gloria

ARTICLES

Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability and Game Experience Testing

Costas Boletsis, Simon McCallum

Accurate Complex Systems Design: Integrating Serious Games with Petri Nets

Kirsten Sinclair, Daniel Livingstone

Factors driving and influencing the development of serious games

Louise Møller, Poul Kyvsgaard Hansen

Enhancing Surgical Team Performance with Game-Based training

Christine Kreutzer, Madeline Marks, Clint Bowers, Curtiss Murphy

 

Game Based Cyber Security Training: are Serious Games suitable for cyber security training?

Maurice Hendrix, Ali Al-Sherbaz, Victoria Bloom

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s